Bug Fix


I had a bug. This bug was very annoying. When the player moves a part onto the screen, it would simply disappear.

Godot gave me an error. Apparently the thing I used for adding the parts to the game, was "freed".

If you use Godot you would know this as the node being removed from the scene. Or in simpler terms "delete".

The way you do this in Godot is with:

queue_free()

The node was not freed though, all it took to fix the bug was changing one line of code to do the exact same thing!

Afterwards I changed it back to reproduce the bug, and I it worked. for whatever reason my bug had fixed itself.

Files

game.zip Play in browser
2 days ago

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