Big Changes...


Big Changes...

I have two main things I want to talk about. 1. UI changes 2. level selection changes.

Lets start with the first one! I'm planning on making all UI black and white. I've already started but some parts of the UI but in some spots its still there. You might not see it when playing the game but there is a lot of UI changes to do. Basically everything to do with UI that you cant see in the current version of the game is not black and white, its the blue look I was going for at the start of the project.

And about the level selection, before, when you finished a level a menu would appear saying "YOU WON!" and a button to go to the next level. Now you get put in a level selection screen. Where there a buttons in a blueprint like way (currently using a placeholder texture) that you click on to bring you to the level, I'm yet to add locking levels until you complete past ones but that's for another update!

Please can you give me some feedback about the game, or just feedback about how to make better devlogs.

Files

game2 (2).zip Play in browser
3 hours ago

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